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About this Space

Welcome to Mightier than the Sword’s GDD space, or Game Design Manual. This site is meant to offer you a sample of the documentation process behind this project.

Mightier than the Sword (MttS) is a personal project that I started to challenge myself to create a videogame on my own, from conception to execution.

Production Pipeline

Game Design: Currently most of the documentation is done and all that is left is to delve deep into design of specific mechanics and technical aspects of the game.

Development: all of the documentation needed to begin working on a Vertical Slice is done.

Artwork: all assets are currently WIP.

Documentation Control

SECTION I - OVERVIEW

Code Doc Name Link
MrD 1.1 Overview [MrD] 1.1 Overview
MrD 1.2 Game Principles [MrD] 1.2 Game Principles

SECTION II - INTRODUCTION

Code Doc Name Link
MrD 2.1 Theme [MrD] 2.1 Theme
MrD 2.2 Game Plot / Script [MrD] 2.2 Game Plot
MrD 2.3 First Time User Experience [MrD] 2.3 First Time User Experience
MrD 2.4 Core Loop [MrD] 2.4 Core Loops

SECTION III - GAMEPLAY

Code Doc Name Link
MrD 3.1 Basic Gameplay [MrD] 3.1 Basic Gameplay
MrD 3.2 "3C" Rule (Camera - Character - Controllers) [MrD] 3.2 "3C" Rule (Camera - Character - Controllers)
MrD 3.3 Non Linear Exploration [MrD] 3.3 Non Linear Exploration
MrD 3.4 Boss Fights and Combat [MrD] 3.4 Boss Fights and Combat
MrD 3.5 Game Rules [MrD] 3.5 Game Rules

SECTION IV - SYSTEMS & MECHANICS

Code Doc Name Link