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About this Space

Welcome to the High Level GDD for my project called Blood in Amerisia, which is based in the book of my own authoring, NeuroBar.

You will find an overall sketch for the Game Design, which includes:

Bare in mind that not every document will be linked, but you will still see a placeholder slot for the corresponding doc. This is only to showcase the intention behind the documentation.

Surely, this space will grow bit by bit as I continue to work on the design for Blood in Amerisia.

Documentation Control

SECTION I - OVERVIEW

Code Doc Name Link
BiA 1.1 Overview [BiA] 1.1 Overview
BiA 1.2 Game Principles [BiA] 1.2 Game Principles
BiA 1.3 Narrative Structures [BiA] 1.3 Narrative Structures

SECTION II - INTRODUCTION

Code Doc Name Link
BiA 2.1 Theme [BiA] 2.1 Theme
BiA 2.2 Game Plot [BiA] 2.2 Game Plot
BiA 2.3 Core Loops TBD

SECTION III - GAMEPLAY

Code Doc Name Link
BiA 3.1 Basic Gameplay [BiA] 3.1 Basic Gameplay
BiA 3.2 "3C" Rule (Camera - Character - Controllers) [BiA] 3.2 "3C" Rule (Camera - Character - Controllers)
BiA 3.3 Game Rules [BiA] 3.3 Game Rules

SECTION IV - SYSTEMS & MECHANICS